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The FlexWiz Blog

Notes on Flex, AIR and Game Development

Today marks the 30th anniversary of Pacman, which is one of the first video games I got to play.

30 Years ago, on May 22, 1980 the game was released in Japan by Namco-Bandai for arcade machines, and soon became one of the best known  icons of the 1980′s.
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This post will be short , since I just came back from New York City, where I attended the Flash and the city conference.

Besides from being a lot of fun, this was a valuable opportunity to hear about new trends in the flash community and  get in touch with fellow developers. Also, the venue in lower Manhattan was great and strategically located, and so helped to ‘capture the NY vibe and energy’, as the intended goal was described.
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Heres a useful tip on using the mx utils package.

Occasionally we need to trace values of objects, whether these are flash display objects or your own classes and VOs.   Simply outputting an object to trace will generate an output like [Object Object] without any useful info about the contents of the object.
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In a recent post here, I shared my rants regarding usability of several spark components. Well, its better to act than to complain, so I decided to try and roll my own tab control.

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