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The FlexWiz Blog

Notes on Flex, AIR and Game Development

Archive

Archive for June, 2010

I needed a simple spark button with only an icon – basically a bitmap made into a button. The problem is that I have lots of these buttons, each with a different icon – and all the skin samples use hard-coded assets.

Well, the old Button class used to have an icon style (it was called skin or upSkin) so I decided to bring back the icon style so I’d be able to reuse the same skin and pass a different icon to each instance.
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Flex is often taken for granted when implementing flash/AS3  projects. However it is not mandatory to use Flex on the flash platform. Not only that, its not always the preferred solution for most RIAs.

In this post, I will cover a few alternatives to Flex while staying in the realm of Actionscript and Flash. Yes, this may sound strange from someone who makes his living using Flex, but there are situations when Flex can become a liability.
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